COMPARISON · 10 MIN READ

ReelMusic vs ElevenLabs Music

Two AI music generators with very different starting points: a text prompt in a browser, from a company best known for synthetic voices, against your own video on an iPhone. Plans and minutes of music per month, the commercial-use terms for business and client work, how each gets a track to fit a cut, and where ElevenLabs is the better choice.

Disclosure: ReelMusic is our own product. ElevenLabs' prices, credit rates and terms are quoted from its public pages, linked in the sources. Its music model is, in our own July 2026 engine research, the best-sounding option on the market; this page does not pretend otherwise.
A studio tool that does many things well, against a phone app that does one thing.

THE SHORT VERSION

ElevenLabs is an AI audio platform: voices, dubbing, sound effects, and Eleven Music, a prompt-driven generator that makes songs and instrumentals with vocals if you want them. Commercial use starts on the $6 Starter plan; music costs 900 credits a minute out of a credit pool shared with everything else; some enterprise-only uses such as TV and radio distribution are excluded on self-serve plans. ReelMusic does one thing on an iPhone: it reads a clip and composes an instrumental track to fit it, then lets you position and export. If you need vocals, an API, voice-over and music in one place, or a desktop workflow, ElevenLabs is the stronger platform. If you post Reels, TikToks and Shorts from a business account and want the music to come from the footage, ReelMusic is the shorter route.

What ElevenLabs Music is, and where music sits in their product line

ElevenLabs built its name on synthetic speech: text-to-speech, voice cloning, dubbing. Eleven Music is one product inside that platform, generating full tracks, with or without vocals, from a text description and optional lyrics, in a browser or through an API. It shares the platform's credit system: every plan has a monthly pool of credits, one credit is roughly one character of speech, and music draws from the same pool at 900 credits per minute. That design tells you who it is for: people already producing audio on the platform, who add music to a voice-over, a podcast or an app.

ReelMusic is the opposite shape. It is a single-purpose iPhone app for business and creator accounts. There is no prompt field, no voice product, no API. The input is a video from Photos; the output is the same video with an original instrumental track mixed in.

Prompt-driven vs. video-driven generation

Eleven Music

You describe the music: genre, mood, instrumentation, tempo, structure, length, lyrics if any. The model composes to the description. The quality of the result depends on the quality of the description, which suits producers and people who know what they want. ElevenLabs' Studio also includes a web-based video-to-music tool that reads a clip's motion and tone, which is the closest thing on the market to ReelMusic's approach, on a desktop.

ReelMusic

You pick a clip. The app reads its mood, pace and cut rhythm, shows you a one-line summary of what it found, and composes to that. Steering is five vibes and a slider. The result depends on the footage, which suits a shop owner who has a video and no vocabulary for music. Everything happens on the phone the video was shot on.

The prompt approach wins on specificity and range; the video approach wins on effort and fit. A prompt can ask for a female vocal over a trap beat with a key change; the video approach will never do that, and does not need to for a 20-second product Reel.

Plans, credits and minutes of music per month

ElevenLabs prices by credits, not by songs or minutes, so the useful number for a video maker is how many minutes of music a plan buys if nothing else is generated. The chart divides each plan's monthly credits by the published rate of 900 credits per minute.

Minutes of music per month included in ElevenLabs plans

Monthly credits divided by 900 credits per minute of Eleven Music. The grey bar is non-commercial. Credits are shared with speech, dubbing and other tools, so real music minutes are lower if you use those.

Minutes of music per month included in ElevenLabs plansHorizontal bars: Free about 11 minutes and non-commercial, Starter about 33 minutes, Creator about 134 minutes, Pro about 667 minutes, at 900 credits per minute.0 min200 min400 min600 minFree · $0Free · $0: 10,000 credits ≈ 11 minutes of music, non-commercial≈ 11 min · non-commercialStarter · $6/moStarter · $6/mo: 30,000 credits ≈ 33 minutes of music≈ 33 minCreator · $22/moCreator · $22/mo: 121,000 credits ≈ 134 minutes of music≈ 134 minPro · $99/moPro · $99/mo: 600,000 credits ≈ 667 minutes of music≈ 667 minPlan credits ÷ 900 credits per minute (ElevenLabs pricing page, Sept 2026). Credits are shared with speech tools.
View as table
PlanPrice per month (annual billing)Credits per monthMinutes of musicCommercial use
Free$010,000≈ 11No; attribution required
Starter$6 ($5)30,000≈ 33Yes
Creator$22 ($18.33)121,000≈ 134Yes
Pro$99 ($82.50)600,000≈ 667Yes
Scale$299 ($249.17)1,800,000≈ 2,000Yes
Business$990 ($825)6,000,000≈ 6,667Yes

Read the chart with two caveats. First, a minute of generated music is not a minute of usable music: most people generate several versions to get one they like, and every version costs credits. Second, every draft is a full track, so for a 20-second Reel the credits pay for a lot of music you cut away. ReelMusic counts in tracks instead: a plan includes a monthly allowance of generations, each composed to the clip, with credit packs for more; the allowance is shown in the app and is small compared with ElevenLabs' minutes, because each track is short and already fitted.

Licence terms for commercial and client work on each

QuestionElevenLabs (Eleven Music)ReelMusic
Free tierNo commercial use; attribution "Created in collaboration with ElevenLabs" or similar required wherever the output is publishedPrivate, non-commercial use and evaluation only
Business account, ads, client workStarter and above, per the Music Commercial Rights table for the planAny paid plan: organic posts, paid social and display ads, websites, client work
Excluded uses on self-serve plans"Enterprise-only" uses such as TV and radio distribution, and streaming as a music product, per ElevenLabs' documentation; reseller and music-library arrangements need their own agreementTV, radio, cinema, games; selling or releasing the track as music; Content ID or GEMA registration
Training dataElevenLabs states Eleven Music is trained on licensed musicGenerated through providers under commercial agreements that assign or license the output to ReelMusic (terms §7.1)
After you cancelMusic generated while subscribed remains licensed under the plan's terms; verify in the current termsTracks generated on a paid plan stay licensed
Content IDOriginal output; not expected to be claimedOriginal output; documentation provided for a false claim
OwnershipA use licence; AI-generated output is generally not copyrightableA non-exclusive use licence, same reason

ElevenLabs updates its music terms often; the version we read is dated 26 May 2026 and refers to a "Music Commercial Rights table" that sets the limits per plan. Before relying on it for a client, read the current table for your plan. The row that separates the two products for an agency is not the commercial right itself, which both sell, but the shape of it: ElevenLabs licenses audio you take somewhere else; ReelMusic licenses a track inside a finished video, which is why its terms let you pass the licence to a client with that video and not as a bare audio file.

Getting a track to fit a cut: length, structure, ending

Three things decide whether music feels made for a Reel: it is the right length, its energy moves where the video moves, and it ends instead of stopping. With Eleven Music you control all three through the prompt and then in an editor: ask for the length and structure you want, generate, then align the result with the clip and fade the ending in CapCut or Premiere. It works, and it gives an experienced editor more control than ReelMusic ever will. What it costs is a round trip: browser to download to editor to phone.

ReelMusic's answer is narrower and shorter. The track is composed to the clip's length; the studio view puts the filmstrip above the waveform so you can drag the music until the swell sits on the cut, and the fade handles and mix sliders finish it. There is no way to say "I want a chorus at second twelve"; there is a way to slide the music until the chorus is at second twelve. For a business owner that is usually the better trade.

Where ElevenLabs is the better choice

Choose ElevenLabs if you

  • Need vocals, lyrics or a full song. ReelMusic is instrumental only.
  • Already produce voice-over, dubbing or sound effects; one platform and one credit pool.
  • Build a product and need an API.
  • Want to describe the music precisely and iterate on the description.
  • Work on a desktop or on Android.
  • Need long tracks, or hundreds of minutes a month, at a low price per minute.

Choose ReelMusic if you

  • Post short vertical video from a business account and want the music derived from the clip, not described.
  • Shoot and post on an iPhone and do not want a desktop round trip.
  • Do not want to write or refine prompts.
  • Want the track positioned on your cuts and exported as a finished video in one app.
  • Want a licence written for video: ads, client hand-over inside the video, survives cancellation.

Verdict table

What matters for a business accountReelMusicElevenLabs Music
Composed for your specific video✓ Watches the clip~ Prompt by default; web video-to-music tool in Studio
Safe to post from a business account✓ Every paid-plan track✓ Starter and above; free plan is non-commercial with attribution
Fits the length and cuts of the clip✓ Timed to the video, positioned by you✕ Set length in the prompt, align in another app
No prompt writing or music knowledge✓ One tap✕ Genre, tempo, mood by hand
Vocals, API, voice-over in the same tool✕✓
Where it happensOn your iPhone, video to exportWeb, then your editor
Cheapest plan with commercial useMonthly $14.99; Yearly $99.99Starter $6/mo, $5 on annual billing
Music per month on that planA monthly allowance of fitted tracks, shown in the app≈ 33 minutes of generated music, shared with speech
TV and radio✕ Excluded✕ Enterprise only

FAQ

Can I use Eleven Music commercially on a business account?

On the Starter plan and above. The free plan excludes commercial use and requires attribution. ElevenLabs' music terms exclude some enterprise-only uses such as TV and radio distribution on self-serve plans; check the current Music Commercial Rights table for your plan.

How much music do I get per month on ElevenLabs?

Eleven Music costs 900 credits per minute. Starter's 30,000 credits are about 33 minutes, Creator's 121,000 about 134 minutes and Pro's 600,000 about 667 minutes, if you spend nothing on speech or other tools, which share the same credits.

Does ElevenLabs generate music from a video?

Its Studio includes a web-based video-to-music tool alongside the prompt-driven generator. ReelMusic is built only around the video and runs on an iPhone, from Photos back to Photos.

Which is cheaper for a few Reels a month?

ElevenLabs Starter at $6 a month is the lower price and covers around 33 minutes of music, far more than a few Reels need. ReelMusic Monthly is $14.99 and includes the analysis, positioning and export steps that ElevenLabs leaves to your editor. Which is cheaper in time depends on whether you already have an editing workflow.

Does either tool trigger Content ID claims?

Neither should: both generate original audio that no label or library has registered. ElevenLabs states Eleven Music is trained on licensed music; ReelMusic commits in its terms to provide documentation if an automated system raises a false claim.

ONE JOB, ON YOUR PHONE

From a clip in Photos to a finished Reel, without a prompt or an editor

ReelMusic reads your video and composes an original track to fit it. Paid-plan tracks are royalty-free and cleared for commercial use, on every platform, for good. Free to try on iPhone.

Download on the App Store

MORE COMPARISONS

Sources
  1. ElevenLabs, Pricing, as listed on 7 September 2026 (plan prices, credits, commercial licence from Starter, "Eleven Music: 900 credits per minute").
  2. ElevenLabs, Eleven Music Model-Specific Terms, last updated 26 May 2026 (attribution on free access, Music Commercial Rights table, co-branding), and Eleven Music documentation (commercial use on Starter and above, enterprise-only uses such as TV and radio distribution).
  3. ElevenLabs, Video to Music in Studio.
  4. MindStudio, ElevenLabs Music V2 for commercial content, 2 June 2026 (licensed training data, Content ID expectation).
  5. Apple App Store, AI Music Generator: ReelMusic, prices as listed on 7 September 2026; ReelMusic Terms & EULA, sections 7, 8 and 9.

Related: Home · Blog · Legal notice (Impressum) · Privacy policy · Terms & EULA. Prices and terms change; the dates above say when each was checked. ElevenLabs is a trademark of ElevenLabs, Inc.; ReelMusic is not affiliated with it.